FLUX GEOMETRY PRO V2
A Geometry Calculator bridges the gap between numbers and space. It solves for dimensions, angles, and volumes, turning complex spatial theorems into instant results.
The area of a circle is calculated using the formula $A = \pi r^2$. Here, $r$ represents the radius of the circle, and $\pi$ is a mathematical constant.
The most fundamental shape in geometry. To find the area of any triangle, we use the formula A = ½ × b × h, where $b$ is the base and $h$ is the vertical height.
A quadrilateral with two pairs of parallel sides. The area is simply the product of its base and its perpendicular height: Area = b × h.
The fundamental relation in Euclidean geometry among the three sides of a right triangle. It states that the square of the hypotenuse is equal to the sum of the squares of the other two sides: a² + b² = c².
A quadrilateral with at least one pair of parallel sides. The area is determined by the average of the two bases multiplied by the height: A = ½(a+b)h.
Volume measures the three-dimensional space an object occupies. For a perfect sphere, the capacity is calculated using: V = 4/3 π r³.
The cube of a number is the result of multiplying that number by itself twice (e.g.f(x) = x³,). In geometry, this represents the Volume of a Cube.
Find the right formula for your Flux Geometry calculations.
| Shape | Property | Formula | Flux Key |
|---|---|---|---|
| ◯ Circle | Area | πr² | AREA ◯ |
| △ Triangle | Area | ½ × b × h | △ AREA |
| ▱ Parallelogram | Area | b × h | ▱ AREA |
| ⏢ Trapezium | Area | ½(a + b)h | SOLVE |
| ◬ Right Triangle | Hypotenuse | √(a² + b²) | A²+B² |
| 球 Sphere | Volume | 4/3 πr³ | VOL ◯ |